![]() ![]() ![]() After all, the game was originally in Deutsch, and unfortunately, DarkStar One would feed the stereotypical perception that Deutsch games do not survive transition to English in one piece.Īnyway, if one could forgive this oddity in the English naming of the gameplay elements in this game, the “plasma cannon” is a very handy tool to use during battle. Indeed, this may come as a surprise and disappointment to ardent fans of sci-fi. The inappropriately-named “plasma cannon” is a special device on the DarkStar One that can be used in many ways except for being used as a “plasma cannon” archetype of sci-fi weapons. Most importantly, the engines determine how often the DarkStar One’s plasma cannon can be used the plasma cannon will be described shortly. Having more main weapons and faster yawing and rolling can be handy during battles, but so is having more fuel for the DarkStar One’s afterburners and having more energy to fire weapons for longer periods. Indeed, upgrading engines versus wings is an important consideration. The engines do not only include the propulsion systems of the DarkStar One, they also encompass the reactors that power its weapons and its shields. On the other hand, the increased wing sizes do allow the player to mount more main weapons, which certainly more than compensate for the increased vulnerability. However, improving the wings of the DarkStar One also comes with a caveat its wings become longer, which means that it becomes a larger target. Therefore, upgrading the wings of the ship increases its evasiveness, though of course, this requires the player to be skilled enough to exploit the improvements. The wings of the DarkStar One contain secondary thrusters, which contribute to the maneuverability of the ship. The game could have provided a more versatile experience if this had not been the case. ![]() Its benefits are more substantial than those from upgrading other parts of the DarkStar One, especially considering that having greater durability (coupled with the regenerating health mechanism) would have DarkStar One going further. If there is an issue in the implementation of hull upgrades, it is that it is more than likely to be the player’s top priority for upgrades. Bigger hulls also accommodate the mounting of bigger guns. Moreover, a bigger hull allows the mounting of more automated turrets (more on this shortly), thus increasing the ship’s point defence capabilities. Considering that its health regeneration is percentage-based, increasing the ship’s durability is a good investment. Upgraded hulls not only make the DarkStar One look bigger and fatter, but also tougher. Of course, a sceptical person would argue that this convenient setting allows Ascaron to implement cheaply convenient gameplay features, namely regenerating health.Īnyway, the hull of the DarkStar One can be upgraded (more on upgrades later). It has a pseudo-organic hull that allows it to repair itself very quickly. Having decided that he knows the DarkStar One well enough to have it as his ride, Kayron heads out into the galaxy to find the truth behind his father’s death.Īlong the way, he will encounter characters with various motivations, as well as more truth than that which he sought.Īs mentioned earlier, the DarkStar One is a peculiar ship. In a sci-fi future where humans co-exist with other aliens in an increasingly crowded galaxy, Kayron Jarvis is a young man who has had to live with his father’s death, in addition to his last wish of bequeathing a mysterious space-ship of unconventional design unto him.Īfter years of training to handle the curiously organic DarkStar One, a family friend tells the unusually patient Kayron about the circumstances behind his father’s death. Nevertheless, DarkStar One is an entertaining game, even if it has few designs that veterans of the genre would find refreshing. As the years went on, one would think that the genre has waned, seeing that there are progressively fewer new titles for it.Īscaron Entertainment would appear to be a little late to the party with its game, DarkStar One. By Gelugon_baat | Review Date: December 26, 2013Īfter the Wing Commander and X-Wing VS TIE Fighter series popularized the genre of games in which players control agile space-faring strike-craft, there had been plenty of attempts by other game-makers to enter this genre.
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